
In the example of a lunar landing that is done without previous lunar orbit and LEM test missions the result is that the launch and all the earth orbit steps are at a reduced danger (been there, done that), but those steps that take place around the moon are more dangerous (have a larger penalty applied) due to the planned procedures not having been previously tested. If you skip missions the result is that those STEPS that have not been carried out previously are still very dangerous, but those steps that have had the necessary procedure ironed out on previous missions are less dangerous. So if you have perfected your launch procedure you can be fairly sure that any launch step will be no more dangerous than the launch vehicle being used. Then once the penalty is reduced the reduced penalty applies to all uses of that step in any mission. Whenever that step is carried out on any mission the same penalty applies. At the start of the game something like a 10 point penalty applies to each step. In Blast Off I keep track of penalties for each step. ("Nyet comrade nyet, do not push any buttons! Keep your hands off the controls! Do not touch the big red button!") :"> Are the space agencies intentionaly recruiting idiots? In fact Gagarin was ordered to not touch anything. Exact same capsule, exact same rocket, exact same mission, but BARIS now applies a 6 point penalty to all steps on the mission. On many occasions I have carried out several unmanned Vostok orbital missions successfully (with no penalty applied by the game) resulting in the highest possible safety rating for the Vostok. What's really ridiculous is that BARIS applies these penalties to manned but not identical unmanned missions. So now my launch vehicle, which I have used successfully on many launches, that has exactly the same payload in it that it has had on previous launches, is suddenly more likely to blow up on the pad than it was previously, just because at a much later point in the mission my 'nauts are going to stay in orbit longer than previously? What I object to is that when skipping missions the penalties apply to, for example, launch as much as any other step in the mission.įor example the game applies a 5 point penalty to duration (longer than a day) missions until you successful complete one. If the number is larger than the safety rating the hardware fails and the mission is a failure. During each step a random number from 1-100 is generated and compared to the safety rating of the relevant piece of hardware.

A lunar landing mission can have over 20 seperate steps. For example a satellite mission has a "launch" step, an "orbital insertion" step, and a "power on" step.

#RACE INTO SPACE BOTH SIDES SERIES#
Each mission is composed of a series of steps. Perhaps I should explain in a bit more detail how missions are resolved for those that have not played the game. The problem (in my opinion) with the way BARIS handles the penalties for skipping missions is that the penalty applies to all steps of a mission, including the steps that you have previously perfected.
